So, you're a late-comer to Wrath and you would like to get into Icecrown Citadel. Well, you're in luck because it is much easier to catch up in gear than it ever was. Just like anything else, it takes time but it is not impossible. Ol' Shagrat here will tell you where to look for your starter gear. Just listen to him closely and he'll steer you right. Just a note: this gear list will get you to the minimum hit cap of 263 for BM and SV, and MM hunters with 3/3 Focused Aim (164 hit). I will also list the enchantments you should put on them and give gemmimg suggestions (Survival Hunters should just gem
Delicate Cardinal Ruby in every socket, except for one slot to gem for the meta activation). Marksman and Survival hunters want to gun for their 2 piece tier 9 bonus, while Beast Masters will want to go for their 4 piece bonus. This list will also be based on Horde gear, Alliance characters will need to find their correct items. (Thankfully, the tier set has the same name for both factions) I also will not be including any items obtained with Emblems of Frost, since you can only get two per day from the first Random Heroic, or from killing bosses in Icecrown Citadel nor will I be listing any profession-specific enchantments. If you have a profession enchantment, you should use it in the appropriate slot.
Helm
Windrunner's Headpiece of Conquest
Source: 50 Emblems of Triumph
Enchantment-
Arcanum of Torment
Meta socket-
Relentless Earthsiege Diamond
Yellow socket-
Deadly Ametrine
Neck
There are a couple of BoE items obtained from 25 man raiding. If you have a ton of gold you can probably pick them up off of the Auction House. Keep your eye out for either:
Wodin's Lucky Necklace or
Nymph Heart Charm. If you are able to obtain Wodin's Lucky Necklace, you should socket in
Deadly Ametrine.
Otherwise...
Barbed Ymirheim Choker
Source: Forgemaster Garfrost, Pit of Saron-Heroic
Shoulder
Pauldrons of the Devourer /
Windrunner's Spaulders of Conquest
Enchantment:
Greater Inscription of the Axe
Yellow Socket:
Deadly Ametrine / Blue Socket:
Delicate Cardinal Ruby
Source: 45 Emblem of Triumph / Source: 30 Emblem of Triumph
You want the off-set shoulders over the tier shoulders. If you have a bunch of extra badges and are starved for hit rating, then spring for the tier shoulders.
Back
Accursed Crawling Cape
Enchantment:
Enchant Cloak-Major Agility
Source: Devourer of Souls-Forge of Souls N
Chest
Frostsworn Bone Chestpiece /
Windrunner's tunic of Conquest
Enchantment:
Enchant Chest-Powerful Stats
Yellow Socket:
Deadly Ametrine / Red Socket:
Delicate Cardinal Ruby; Yellow Socket:
Deadly Ametrine
Source: Scourgelord Tyrannus-Pit of Saron H / 50 Emblem of Triumph
Wrist
Crusader's Dragonscale Bracers /
Essence of Suffering
Enchantment:
Enchant Bracers-Greater Assault
Blue Socket:
Delicate Cardinal Ruby
Source: Leatherworking / Devourer of Souls-Forge of Souls H
You should really spring for the crafted bracers. They will last you a very long time. In fact, they should be your first major gold purchase.
Hands
Hoarfrost Gauntlets /
Windrunner's Handguards of Triumph
Enchantment:
Enchant Gloves-Major Agility
No Socket / Yellow Socket:
Deadly Ametrine
Source: The Captain's Chest-Halls of Reflection H / 30 Emblems of Triumph
The Hoarfrost Gauntlets should be what you should aim for. The t9 gloves are the worst of the set and you should only get them if you have very poor luck getting the gloves out of Halls of Reflection. The t9 gloves can also drop in Vault of Archavon-10 off of Koralon.
Waist
Belt of Rotted Fingernails
Enchantment:
Eternal Belt Buckle Socket with:
Delicate Cardinal Ruby
Source: Ick-Pit of Saron H
Legs
Windrunner's Legguards of Conquest
Enchantment:
Icescale Leg Armor
Blue Socket:
Nightmare Tear (will activate your meta gem)
Red Socket:
Delicate Cardinal Ruby
Source: Koralon the Flame Watcher-Vault of Archavon 10 / 50 Emblems of Triumph
These legs, in my opinion, should be your first badge purchase. These are very, very good legs and there are not much else that can compete with them. (Not including the 245 and 258 versions ofc)
Feet
Spiked Toestompers
Enchantment:
Enchant Boots-Superior Agility OR
Enchant Boots-Cat's Swiftness
Source: Falric-Halls of Reflection H
Nothing else pre-raid comes close to these boots. These are very, very nice boots coming from a heroic 5 man. There is one exception, however. If you are sitting on a mountain of gold, 20k to be on the safe side, you could see about getting yourself a pair of
Rock-Steady Treads crafted. You won't ever need another pair of boots for the rest of the expansion, unless you get into Heroic 25 man raids.
Superior Agility vs. Cat's Swiftness. You lose 10 agility from the enchantment but you get a run speed increase which is really starting to become more and more important in raiding. 10 more agility means nothing if you're a bit too slow from getting out of Icehowl's way or getting out of the void zone quick enough.
Ranged
Felglacier Bolter
Enchantment:
Heartseeker Scope
Source: Ick-Pit of Saron H (Yes, you are going to run a lot of Pit of Saron)
Melee
There are several options, both in the 2h variety and dual wielding variety. Generally, you want to shoot for 2h swords, polearms or staves, as one handed weapons are sought out by rogues and enhancement shaman and two-handed axes in this expansion have been itemized towards plate DPS classes.
Two handed weapons should be enchanted with
Enchant 2h Weapon-Massacre. Do not enchant your weapons with Berserker. Melee weapon procs only proc off of melee attacks. They do not proc from ranged attacks. They do not proc from ranged attacks. Ranged attacks do not proc melee weapon effects. We clear on that now? Good.
2H weapons (Listed from best to worst)
Quel'Delar, Ferocity of the Scorned
Source: Long quest line starting from
Battered Hilt, which is a rare drop from both bosses and trash (except the little skeletons in Pit of Saron) in the Icecrown Citadel five man heroics. If you manage to get a hold of one, do the chain. You will never replace this sword until you get deep into Icecrown Citadel.
Orca-Hunter's Harpoon
Blue Socket:
Delicate Cardinal Ruby
Source: Marwyn-Halls of Reflection H
Marrowstrike
Yellow Socket:
Deadly Ametrine
Source: Confessor's Cache-Trial of the Crusader H
Tower of the Mouldering Corpse
Source: Devourer of Souls-Forge of Souls
Remember, you will also be competing with any feral druids for these weapons, so please don't flip out on one for rolling. Also, as far as the enchantment is concerned, do not use Berserker, use Massacre. However, since Icecrown Citadel is chock full of undead mobs, serious consideration must be given for the Scourgebane enchant, which inceases your attack power by 140 when fighting undead. The Attack Power from that enchant isn't transferred to the pet but the damage you gain would outweigh that.
1H Weapons (No particular order)
Remember: please be considerate to rogues and shaman when it comes to one-handed melee weapons. A little knowledge goes a long way. Enhancement shaman only want slow weapons, and in this expansion it seems like slow melee weapons are 2.6 speed. Rogues also want slow weapons, but only for their main hand attacks, and they like fast weapons in their off-hands which would be anything typically 1.6 or less. Daggers tend to be a grey area. When in doubt, ASK first before you roll on a one-handed melee weapon. Anything with expertise you do not want to roll on at all because those are very much intended to go to melee DPS.
Nighttime (Enhancement Shaman / Rogue main hand)
Enchantment:
Enchant Weapon-Superior Potency OR
Enchant Weapon-Accuracy (Applies to any 1H weapon)
Source: Brohnjahm-Forge of Souls H
Seven-Fingered Claws (Main hand only i.e. you can only equip one)
Source: Trash drop from Icecrown Citadel 5 Heroic
Blood Weeper (Rogue weapon. Check with any you may have in your group)
Source: Devourer of Souls-Forge of Souls H
Even just looking over the weapons, it's clear that the two-handed weapons are the way to go. Dual-wielding is viable if you have terrible luck in getting drops.
Rings
Dextrous Brightstone Ring
Source: 35 Emblem of Triumph
Band of Stained Souls
Source: Scourgelord Tyrannus-Pit of Saron H
Trinkets
There are a few options for trinkets. The funny thing about trinkets is even a trinket that is a low item level, like the Darkmoon card, can still be incredible in the current tier of content. I'll list a few in no particular order. However, do NOT get the triumph emblem badge trinket. Just trust me on this.
Needle-Encrusted Scorpion
Source: Devourer of Souls-Forge of Souls H
Banner of Victory
Source: Confessor's Cache-Trial of the Champion N
Darkmoon Card: Greatness
Source: Inscription
This is another worthy investment and a tough decision to invest in this or the bracers first. Personally, I still use mine ever since I got it way back when. A very difficult trinket to replace, and you most likely won't until you start raiding 25 man raids. Just make sure you get the agility version when you turn in the deck.
Mirror of Truth
Source: 40 Emblem of Heroism (convert Triumph emblems into conquest emblems into valor emblems into heroism emblems)
I hope this guide helps many a fresh 80. Just remember: getting hit-capped is priority #1 and as I outlined earlier, it is 263 hit rating without any points in Focused Aim, and 164 with 3/3. If you are a Draenei then you need to adjust your gear accordingly (/glares at all Draenei) and unless you can guarantee you will always be partied with a draenei, you should gear for your appropriate hit caps and carry an extra piece of gear or two so you swap hit out just in case you are partied with a draenei.
Have fun and may your aim always be true.